WIP 02 - Path Finding & Depth of Field Scale

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WIP 02 - Path Finding & Depth of Field Scale

PostPosted by Randell of Neuron » Thu Jan 14, 2016 8:24 pm

Hey guys,

Here is another trow back of some work / tests that captured of the Legend adventure game plugin for the Cortex Game engine. This is very early stuff. The point of this was to debug the path finding algorithm and make sure that things would dynamically scale to their proper size based on their depth in the scene. The path finding has been greatly tuned since this video, but I had to start somewhere :)

This video was made in March of 2015...so I've come a long ways since then, but wanted to update you incrementally. Sorry is is all gray scale / colorless. Didn't want to waste time just for testing code.

Thanks for watching!
Randell Trulson
Randell the awesome
Neuron Games, Inc.

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